Archive | July 2017

Game Master Diaries #6: Making Maps

This week is all about maps! From large-scale global maps, to city maps and dungeon maps, you should never leave home without some amount of cartographic preparation. Different GMs use maps differently, and the style of your adventure may require more or fewer maps than you typically would use, but unless your story is completely abstract when it comes to physical space, there will come a time when you need a map. If you were to peek behind my game master screen during a typical RPG session, you would see somewhere between two and five maps on average. Some of these maps are there simply for reference and may not come into play at all, but others are essential to maintaining the flow and cohesion of the game. In this post we’re going to talk about the different types of maps and how I like to use them in play; if that sounds like fun, buckle up! (If that doesn’t sound like fun, nobody is forcing you to read about it, but we will probably look down on you a little bit.) Read More…